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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Namespaces | |
seq_decoder | |
Functions | |
def | seq_decoder.print_hword (x) |
def | seq_decoder.emit_cmd (key, op, cmd) |
def | seq_decoder.emit_env_cmd (op, cmd) |
def | seq_decoder.is_arg_command (cmd_args) |
def | seq_decoder.gen_label (ind, tp) |
def | seq_decoder.gen_mnemonic (tp, b) |
def | seq_decoder.decode_one (state) |
def | seq_decoder.decode_rec (state, initial) |
def | seq_decoder.main () |
Variables | |
dictionary | seq_decoder.commands = {} |
dictionary | seq_decoder.commands_layer_base |
bool | seq_decoder.print_end_padding = False |
dictionary | seq_decoder.cmds = commands['layer_large'] |
list | seq_decoder.eu = [] |
list | seq_decoder.non_eu = [] |
dictionary | seq_decoder.mn = cmds[op][0] |
seq_decoder.filename = sys.argv[1] | |
seq_decoder.parts = filename.split('/seq_') | |
seq_decoder.lang = parts[0][-2:] | |
seq_decoder.seq_num = int(parts[1].split('.')[0], 16) | |
seq_decoder.data = f.read() | |
seq_decoder.file | |
list | seq_decoder.output = [None] * len(data) |
list | seq_decoder.output_instate = [None] * len(data) |
list | seq_decoder.label_name = [None] * len(data) |
list | seq_decoder.script_start = [False] * len(data) |
bool | seq_decoder.hit_eof = False |
list | seq_decoder.errors = [] |
list | seq_decoder.seq_writes = [] |
bool | seq_decoder.force_large_notes = True |
list | seq_decoder.decode_list = [] |