Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
include
config.h
Go to the documentation of this file.
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#ifndef _CONFIG_H_
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#define _CONFIG_H_
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// Bug Fixes
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// --| Categories
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#define BUGFIXES_CRITICAL (0 || __GNUC__)
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// --| US Version Nintendo Bug Fixes
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#define BUGFIX_MAX_LIVES (0 || VERSION_US || VERSION_EU)
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#define BUGFIX_KOOPA_RACE_MUSIC (0 || VERSION_US || VERSION_EU)
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#define BUGFIX_PIRANHA_PLANT_STATE_RESET (0 || VERSION_US || VERSION_EU)
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#define BUGFIX_PIRANHA_PLANT_SLEEP_DAMAGE (0 || VERSION_US || VERSION_EU)
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#define BUGFIX_STAR_BOWSER_KEY (0 || VERSION_US || VERSION_EU)
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// --| Goddard / Mario Head Bug Fixes
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#define BUGFIX_GODDARD_MISSING_RETURN (0 || BUGFIXES_CRITICAL)
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#define BUGFIX_GODDARD_BAD_DECLARATIONS (0 || BUGFIXES_CRITICAL)
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//Screen Size Defines
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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//Border Height Define for NTSC Versions
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#define BORDER_HEIGHT 8
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#endif
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