Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
stdlib.h
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1 #ifndef _STDLIB_H_
2 #define _STDLIB_H_
3 
4 typedef struct lldiv_t
5 {
6  long long quot;
7  long long rem;
8 } lldiv_t;
9 
10 typedef struct ldiv_t
11 {
12  long quot;
13  long rem;
14 } ldiv_t;
15 
16 lldiv_t lldiv(long long, long long);
17 ldiv_t ldiv(long, long);
18 
19 #endif
long long quot
Definition: stdlib.h:6
ldiv_t ldiv(long, long)
Definition: ldiv.c:17
long quot
Definition: stdlib.h:12
Definition: stdlib.h:4
long rem
Definition: stdlib.h:13
long long rem
Definition: stdlib.h:7
Definition: stdlib.h:10
lldiv_t lldiv(long long, long long)
Definition: ldiv.c:4
struct ldiv_t ldiv_t
struct lldiv_t lldiv_t