Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
object_collision.h
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1 #ifndef _OBJECT_COLLISION_H
2 #define _OBJECT_COLLISION_H
3 
4 #include "types.h"
5 
6 // extern ? Unknown802C8460(?);
7 // extern ? func_802C8504(?);
8 // extern ? func_802C870C(?);
9 // extern ? func_802C88A8(?);
10 // extern ? func_802C8918(?);
11 // extern ? func_802C89CC(?);
12 // extern ? func_802C8AD4(?);
13 // extern ? func_802C8B50(?);
14 extern void detect_object_collisions(void);
15 
16 #endif /* _OBJECT_COLLISION_H */
void detect_object_collisions(void)
Definition: object_collision.c:158