Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
src
game
game Directory Reference
Directories
directory
behaviors
Files
file
area.c
file
area.h
[code]
file
behavior_actions.c
file
behavior_actions.h
[code]
file
buffers.c
file
buffers.h
[code]
file
camera.c
file
camera.h
[code]
file
crash_screen.c
file
debug.c
file
debug.h
[code]
file
debug_course.c
file
debug_course.h
[code]
file
decompress.h
[code]
file
display.c
file
display.h
[code]
file
envfx_bubbles.c
file
envfx_bubbles.h
[code]
file
envfx_snow.c
file
envfx_snow.h
[code]
file
eu_translation.h
[code]
file
file_select.c
file
file_select.h
[code]
file
game.c
file
game.h
[code]
file
geo_misc.c
This file contains miscellaneous geo_asm scripts.
file
geo_misc.h
[code]
file
hud.c
file
hud.h
[code]
file
ingame_menu.c
file
ingame_menu.h
[code]
file
interaction.c
file
interaction.h
[code]
file
intro_geo.c
file
intro_geo.h
[code]
file
level_geo.c
file
level_geo.h
[code]
file
level_select_menu.c
file
level_select_menu.h
[code]
file
level_update.c
file
level_update.h
[code]
file
macro_special_objects.c
file
macro_special_objects.h
[code]
file
main.c
file
main.h
[code]
file
main_entry.h
[code]
file
mario.c
file
mario.h
[code]
file
mario_actions_airborne.c
file
mario_actions_airborne.h
[code]
file
mario_actions_automatic.c
file
mario_actions_automatic.h
[code]
file
mario_actions_cutscene.c
file
mario_actions_cutscene.h
[code]
file
mario_actions_moving.c
file
mario_actions_moving.h
[code]
file
mario_actions_object.c
file
mario_actions_object.h
[code]
file
mario_actions_stationary.c
file
mario_actions_stationary.h
[code]
file
mario_actions_submerged.c
file
mario_actions_submerged.h
[code]
file
mario_misc.c
file
mario_misc.h
[code]
file
mario_step.c
file
mario_step.h
[code]
file
memory.c
file
memory.h
[code]
file
moving_texture.c
file
moving_texture.h
[code]
file
obj_behaviors.c
file
obj_behaviors.h
[code]
file
obj_behaviors_2.c
file
obj_behaviors_2.h
[code]
file
object_collision.c
file
object_collision.h
[code]
file
object_helpers.c
file
object_helpers.h
[code]
file
object_helpers2.h
[code]
file
object_list_processor.c
file
object_list_processor.h
[code]
file
paintings.c
file
paintings.h
[code]
file
platform_displacement.c
file
platform_displacement.h
[code]
file
print.c
file
print.h
[code]
file
profiler.c
file
profiler.h
[code]
file
rendering_graph_node.c
file
rendering_graph_node.h
[code]
file
room.c
file
room.h
[code]
file
save_file.c
file
save_file.h
[code]
file
screen_transition.c
file
screen_transition.h
[code]
file
segment2.h
[code]
file
segment7.h
[code]
file
shadow.c
This file implements a self-contained subsystem used to draw shadows.
file
shadow.h
[code]
file
skybox.c
file
skybox.h
[code]
file
sound_init.c
file
sound_init.h
[code]
file
spawn_object.c
file
spawn_object.h
[code]
file
spawn_sound.c
file
spawn_sound.h
[code]
file
star_select.c
file
star_select.h
[code]
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