Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ptr_t Struct Reference

Data Fields

unsigned int old
 
unsigned int old_end
 
unsigned int new
 
unsigned int new_end
 
unsigned int addr
 
unsigned int a1_addiu
 
unsigned char command
 

Field Documentation

◆ a1_addiu

unsigned int ptr_t::a1_addiu

◆ addr

unsigned int ptr_t::addr

◆ command

unsigned char ptr_t::command

◆ new

unsigned int ptr_t::new

◆ new_end

unsigned int ptr_t::new_end

◆ old

unsigned int ptr_t::old

◆ old_end

unsigned int ptr_t::old_end

The documentation for this struct was generated from the following file: