Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
include
PR
libultra.h
Go to the documentation of this file.
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#ifndef _LIBULTRA_H
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#define _LIBULTRA_H
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#define TV_TYPE_NTSC 1
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#define TV_TYPE_PAL 0
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#define TV_TYPE_MPAL 2
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#define RESET_TYPE_COLD_RESET 0
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#define RESET_TYPE_NMI 1
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#define RESET_TYPE_BOOT_DISK 2
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extern
u32
osTvType
;
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extern
u32
osRomBase
;
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extern
u32
osResetType
;
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extern
u32
osMemSize
;
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extern
u8
osAppNmiBuffer
[64];
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#endif
/* _LIBULTRA_H */
osResetType
u32 osResetType
osTvType
u32 osTvType
osAppNmiBuffer
u8 osAppNmiBuffer[64]
osRomBase
u32 osRomBase
osMemSize
u32 osMemSize
u8
unsigned char u8
Definition:
ultratypes.h:12
u32
unsigned int u32
Definition:
ultratypes.h:16
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