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    Super Mario 64 Source
    
   A Super Mario 64 decompilation, brought to you by a bunch of clever folks. 
   | 
 
#include <exoquant.h>
Data Fields | |
| exq_color | color | 
| unsigned char | ored | 
| unsigned char | ogreen | 
| unsigned char | oblue | 
| unsigned char | oalpha | 
| int | palIndex | 
| exq_color | ditherScale | 
| int | ditherIndex [4] | 
| int | num | 
| struct _exq_histogram * | pNext | 
| struct _exq_histogram * | pNextInHash | 
| exq_color _exq_histogram::color | 
| int _exq_histogram::ditherIndex[4] | 
| exq_color _exq_histogram::ditherScale | 
| int _exq_histogram::num | 
| unsigned char _exq_histogram::oalpha | 
| unsigned char _exq_histogram::oblue | 
| unsigned char _exq_histogram::ogreen | 
| unsigned char _exq_histogram::ored | 
| int _exq_histogram::palIndex | 
| struct _exq_histogram* _exq_histogram::pNext | 
| struct _exq_histogram* _exq_histogram::pNextInHash | 
 1.8.13