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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <exoquant.h>
Data Fields | |
| exq_color | color |
| unsigned char | ored |
| unsigned char | ogreen |
| unsigned char | oblue |
| unsigned char | oalpha |
| int | palIndex |
| exq_color | ditherScale |
| int | ditherIndex [4] |
| int | num |
| struct _exq_histogram * | pNext |
| struct _exq_histogram * | pNextInHash |
| exq_color _exq_histogram::color |
| int _exq_histogram::ditherIndex[4] |
| exq_color _exq_histogram::ditherScale |
| int _exq_histogram::num |
| unsigned char _exq_histogram::oalpha |
| unsigned char _exq_histogram::oblue |
| unsigned char _exq_histogram::ogreen |
| unsigned char _exq_histogram::ored |
| int _exq_histogram::palIndex |
| struct _exq_histogram* _exq_histogram::pNext |
| struct _exq_histogram* _exq_histogram::pNextInHash |
1.8.13