Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
Ambient_t Struct Reference

#include <gbi_old.h>

Data Fields

unsigned char col [3]
 
char pad1
 
unsigned char colc [3]
 
char pad2
 

Field Documentation

◆ col

unsigned char Ambient_t::col[3]

◆ colc

unsigned char Ambient_t::colc[3]

◆ pad1

char Ambient_t::pad1

◆ pad2

char Ambient_t::pad2

The documentation for this struct was generated from the following file: