Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
lib
src
osAi.h
Go to the documentation of this file.
1
#ifndef _OSAI_H_
2
#define _OSAI_H_
3
4
s32
osAiSetFrequency
(
u32
);
5
s32
osAiSetNextBuffer
(
void
*,
u32
);
6
u32
osAiGetLength
(
void
);
7
#endif
osAiSetNextBuffer
s32 osAiSetNextBuffer(void *, u32)
It is worth noting that a previous hardware bug has been fixed by a software patch in osAiSetNextBuff...
Definition:
osAiSetNextBuffer.c:21
osAiSetFrequency
s32 osAiSetFrequency(u32)
Definition:
osAiSetFrequency.c:7
osAiGetLength
u32 osAiGetLength(void)
Definition:
osAiGetLength.c:5
s32
signed int s32
Definition:
ultratypes.h:15
u32
unsigned int u32
Definition:
ultratypes.h:16
Generated by
1.8.13