Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
stbi_io_callbacks Struct Reference

#include <stb_image.h>

Data Fields

int(* read )(void *user, char *data, int size)
 
void(* skip )(void *user, int n)
 
int(* eof )(void *user)
 

Field Documentation

◆ eof

int(* stbi_io_callbacks::eof) (void *user)

◆ read

int(* stbi_io_callbacks::read) (void *user, char *data, int size)

◆ skip

void(* stbi_io_callbacks::skip) (void *user, int n)

The documentation for this struct was generated from the following file: