Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
graphics_config Struct Reference

Data Fields

charimg_filename
 
charbin_filename
 
tool_mode mode
 
unsigned int offset
 
img_format format
 
int depth
 
int width
 
int height
 
int truncate
 

Field Documentation

◆ bin_filename

char* graphics_config::bin_filename

◆ depth

int graphics_config::depth

◆ format

img_format graphics_config::format

◆ height

int graphics_config::height

◆ img_filename

char* graphics_config::img_filename

◆ mode

tool_mode graphics_config::mode

◆ offset

unsigned int graphics_config::offset

◆ truncate

int graphics_config::truncate

◆ width

int graphics_config::width

The documentation for this struct was generated from the following file: