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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include "libultra_internal.h"
Data Structures | |
struct | OSEventMessageStruct_0_s |
Typedefs | |
typedef struct OSEventMessageStruct_0_s | OSEventMessageStruct_0 |
Functions | |
void | osSetEventMesg (OSEvent e, OSMesgQueue *mq, OSMesg msg) |
Variables | |
OSEventMessageStruct_0 | D_80363830 [16] |
void osSetEventMesg | ( | OSEvent | e, |
OSMesgQueue * | mq, | ||
OSMesg | msg | ||
) |
OSEventMessageStruct_0 D_80363830[16] |