Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Structures | Typedefs | Functions | Variables
osSetEventMesg.c File Reference
#include "libultra_internal.h"

Data Structures

struct  OSEventMessageStruct_0_s
 

Typedefs

typedef struct OSEventMessageStruct_0_s OSEventMessageStruct_0
 

Functions

void osSetEventMesg (OSEvent e, OSMesgQueue *mq, OSMesg msg)
 

Variables

OSEventMessageStruct_0 D_80363830 [16]
 

Typedef Documentation

◆ OSEventMessageStruct_0

Function Documentation

◆ osSetEventMesg()

void osSetEventMesg ( OSEvent  e,
OSMesgQueue *  mq,
OSMesg  msg 
)

Variable Documentation

◆ D_80363830

OSEventMessageStruct_0 D_80363830[16]