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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include "libultra_internal.h"Data Structures | |
| struct | OSEventMessageStruct_0_s |
Typedefs | |
| typedef struct OSEventMessageStruct_0_s | OSEventMessageStruct_0 |
Functions | |
| void | osSetEventMesg (OSEvent e, OSMesgQueue *mq, OSMesg msg) |
Variables | |
| OSEventMessageStruct_0 | D_80363830 [16] |
| void osSetEventMesg | ( | OSEvent | e, |
| OSMesgQueue * | mq, | ||
| OSMesg | msg | ||
| ) |
| OSEventMessageStruct_0 D_80363830[16] |
1.8.13