Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
_exq_data Struct Reference

#include <exoquant.h>

Data Fields

exq_histogrampHash [EXQ_HASH_SIZE]
 
exq_node node [256]
 
int numColors
 
int numBitsPerChannel
 
int optimized
 
int transparency
 

Field Documentation

◆ node

exq_node _exq_data::node[256]

◆ numBitsPerChannel

int _exq_data::numBitsPerChannel

◆ numColors

int _exq_data::numColors

◆ optimized

int _exq_data::optimized

◆ pHash

exq_histogram* _exq_data::pHash[EXQ_HASH_SIZE]

◆ transparency

int _exq_data::transparency

The documentation for this struct was generated from the following file: