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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <gs2dex.h>
Data Fields | |
uObjSprite_t | s |
long long int | force_structure_alignment |
long long int uObjSprite::force_structure_alignment |
uObjSprite_t uObjSprite::s |