Super Mario 64 Source
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Data Fields
uObjSprite Union Reference

#include <gs2dex.h>

Data Fields

uObjSprite_t s
 
long long int force_structure_alignment
 

Field Documentation

◆ force_structure_alignment

long long int uObjSprite::force_structure_alignment

◆ s

uObjSprite_t uObjSprite::s

The documentation for this union was generated from the following file: