Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
segment7.h
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1 #ifndef _SEGMENT_7_H
2 #define _SEGMENT_7_H
3 
4 #include "types.h"
5 
6 // from main menu segment 7
11 
12 // from intro_segment7
17 
18 #endif /* _SEGMENT_7_H */
u32 main_menu_seg7_table_0700CD08[]
f32 intro_seg7_table_0700C880[]
u8 main_menu_seg7_dl_0700F228[]
Definition: gbi_old.h:59
f32 intro_seg7_table_0700C790[]
float f32
Definition: ultratypes.h:29
unsigned char u8
Definition: ultratypes.h:12
u8 main_menu_seg7_dl_0700D108[]
Gfx * intro_seg7_dl_0700C6A0
Gfx * intro_seg7_dl_0700B3A0
unsigned int u32
Definition: ultratypes.h:16
u8 main_menu_seg7_dl_0700D160[]