Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
SurfaceNode Struct Reference

#include <surface_load.h>

Data Fields

struct SurfaceNodenext
 
struct Surfacesurface
 

Field Documentation

◆ next

struct SurfaceNode* SurfaceNode::next

◆ surface

struct Surface* SurfaceNode::surface

The documentation for this struct was generated from the following file: