Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
SurfaceNode Struct Reference
#include <
surface_load.h
>
Data Fields
struct
SurfaceNode
*
next
struct
Surface
*
surface
Field Documentation
◆
next
struct
SurfaceNode
* SurfaceNode::next
◆
surface
struct
Surface
* SurfaceNode::surface
The documentation for this struct was generated from the following file:
src/engine/
surface_load.h
Generated by
1.8.13