Super Mario 64 Source
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Data Fields
ALKeyMap Struct Reference

#include <libaudio_internal.h>

Data Fields

u8 velocityMin
 
u8 velocityMax
 
u8 keyMin
 
u8 keyMax
 
u8 keyBase
 
s8 detune
 

Field Documentation

◆ detune

s8 ALKeyMap::detune

◆ keyBase

u8 ALKeyMap::keyBase

◆ keyMax

u8 ALKeyMap::keyMax

◆ keyMin

u8 ALKeyMap::keyMin

◆ velocityMax

u8 ALKeyMap::velocityMax

◆ velocityMin

u8 ALKeyMap::velocityMin

The documentation for this struct was generated from the following file: