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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Macros | |
#define | PATCH(SRC, BASE, TYPE) SRC = (TYPE)((u32) SRC + (u32) BASE) |
Functions | |
void | alSeqFileNew (ALSeqFile *f, u8 *base) |
static void | _bnkfPatchBank (ALInstrument *inst, ALBankFile *f, u8 *table) |
static void | unused () |
void | alBnkfNew (ALBankFile *f, u8 *table) |
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static |
void alBnkfNew | ( | ALBankFile * | f, |
u8 * | table | ||
) |