Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
little_cage.inc.c File Reference

Functions

void bhv_little_cage_2_loop (void)
 
void ActionLittleCage0 (void)
 
void ActionLittleCage1 (void)
 
void ActionLittleCage2 (void)
 
void ActionLittleCage3 (void)
 
void bhv_little_cage_loop (void)
 

Variables

void(* sLittleCageActions [])(void)
 

Function Documentation

◆ ActionLittleCage0()

void ActionLittleCage0 ( void  )

◆ ActionLittleCage1()

void ActionLittleCage1 ( void  )

◆ ActionLittleCage2()

void ActionLittleCage2 ( void  )

◆ ActionLittleCage3()

void ActionLittleCage3 ( void  )

◆ bhv_little_cage_2_loop()

void bhv_little_cage_2_loop ( void  )

◆ bhv_little_cage_loop()

void bhv_little_cage_loop ( void  )

Variable Documentation

◆ sLittleCageActions

void(* sLittleCageActions[])(void)
Initial value:
void ActionLittleCage0(void)
Definition: little_cage.inc.c:25
void ActionLittleCage2(void)
Definition: little_cage.inc.c:38
void ActionLittleCage3(void)
Definition: little_cage.inc.c:45
void ActionLittleCage1(void)
Definition: little_cage.inc.c:31