Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Macros | Functions | Variables
osSpTaskLoadGo.c File Reference
#include "libultra_internal.h"
#include "hardware.h"
#include <macros.h>

Macros

#define _osVirtualToPhysical(ptr)
 

Functions

OSTask_VirtualToPhysicalTask (OSTask *task)
 
void osSpTaskLoad (OSTask *task)
 
void osSpTaskStartGo (UNUSED OSTask *task)
 

Variables

OSTask D_803638B0
 

Macro Definition Documentation

◆ _osVirtualToPhysical

#define _osVirtualToPhysical (   ptr)
Value:
if (ptr != NULL) { \
ptr = (void *) osVirtualToPhysical(ptr); \
}
u32 osVirtualToPhysical(void *)
Definition: osVirtualToPhysical.c:3
#define NULL
Definition: mbi.h:101

Function Documentation

◆ _VirtualToPhysicalTask()

OSTask* _VirtualToPhysicalTask ( OSTask task)

◆ osSpTaskLoad()

void osSpTaskLoad ( OSTask task)

◆ osSpTaskStartGo()

void osSpTaskStartGo ( UNUSED OSTask task)

Variable Documentation

◆ D_803638B0

OSTask D_803638B0