Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
TextLabel Struct Reference

This file handles printing and formatting the colorful text that appears when printing things such as "PRESS START". More...

Data Fields

u32 x
 
u32 y
 
s16 length
 
char buffer [50]
 

Detailed Description

This file handles printing and formatting the colorful text that appears when printing things such as "PRESS START".

Field Documentation

◆ buffer

char TextLabel::buffer[50]

◆ length

s16 TextLabel::length

◆ x

u32 TextLabel::x

◆ y

u32 TextLabel::y

The documentation for this struct was generated from the following file: