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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Info needed to spawn particles and keep track of which have been spawned for an object. More...
Data Fields | |
u32 | particleFlag |
u32 | activeParticleFlag |
u8 | model |
void * | behavior |
Info needed to spawn particles and keep track of which have been spawned for an object.
u32 ParticleProperties::activeParticleFlag |
void* ParticleProperties::behavior |
u8 ParticleProperties::model |
u32 ParticleProperties::particleFlag |