Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ParticleProperties Struct Reference

Info needed to spawn particles and keep track of which have been spawned for an object. More...

Data Fields

u32 particleFlag
 
u32 activeParticleFlag
 
u8 model
 
voidbehavior
 

Detailed Description

Info needed to spawn particles and keep track of which have been spawned for an object.

Field Documentation

◆ activeParticleFlag

u32 ParticleProperties::activeParticleFlag

◆ behavior

void* ParticleProperties::behavior

◆ model

u8 ParticleProperties::model

◆ particleFlag

u32 ParticleProperties::particleFlag

The documentation for this struct was generated from the following file: