Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
NumTimesCalled Struct Reference

#include <object_list_processor.h>

Data Fields

s16 floor
 
s16 ceil
 
s16 wall
 

Field Documentation

◆ ceil

s16 NumTimesCalled::ceil

◆ floor

s16 NumTimesCalled::floor

◆ wall

s16 NumTimesCalled::wall

The documentation for this struct was generated from the following file: