Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
SoundCharacteristics Struct Reference

Data Fields

f32x
 
f32y
 
f32z
 
f32 distance
 
u32 priority
 
u32 soundBits
 
u8 soundStatus
 
u8 unk19
 
u8 prev
 
u8 next
 

Field Documentation

◆ distance

f32 SoundCharacteristics::distance

◆ next

u8 SoundCharacteristics::next

◆ prev

u8 SoundCharacteristics::prev

◆ priority

u32 SoundCharacteristics::priority

◆ soundBits

u32 SoundCharacteristics::soundBits

◆ soundStatus

u8 SoundCharacteristics::soundStatus

◆ unk19

u8 SoundCharacteristics::unk19

◆ x

f32* SoundCharacteristics::x

◆ y

f32* SoundCharacteristics::y

◆ z

f32* SoundCharacteristics::z

The documentation for this struct was generated from the following file: