Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
GraphNode Struct Reference

#include <types.h>

Data Fields

s16 type
 
s16 flags
 
struct GraphNodeprev
 
struct GraphNodenext
 
struct GraphNodeparent
 
struct GraphNodechildren
 

Field Documentation

◆ children

struct GraphNode* GraphNode::children

◆ flags

s16 GraphNode::flags

◆ next

struct GraphNode* GraphNode::next

◆ parent

struct GraphNode* GraphNode::parent

◆ prev

struct GraphNode* GraphNode::prev

◆ type

s16 GraphNode::type

The documentation for this struct was generated from the following file: