Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
AudioBankSample Struct Reference

#include <internal.h>

Data Fields

u8 unused
 
u8 loaded
 
u8sampleAddr
 
struct AdpcmLooploop
 
struct AdpcmBookbook
 
u32 sampleSize
 

Field Documentation

◆ book

struct AdpcmBook* AudioBankSample::book

◆ loaded

u8 AudioBankSample::loaded

◆ loop

struct AdpcmLoop* AudioBankSample::loop

◆ sampleAddr

u8* AudioBankSample::sampleAddr

◆ sampleSize

u32 AudioBankSample::sampleSize

◆ unused

u8 AudioBankSample::unused

The documentation for this struct was generated from the following file: