Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
Struct8033B2B8 Struct Reference

#include <camera.h>

Data Fields

s8 unk0
 
union {
   Vec3s   unk8
 
   long long int   force_structure_alignment
 
myUnion
 

Field Documentation

◆ force_structure_alignment

long long int Struct8033B2B8::force_structure_alignment

◆ myUnion

union { ... } Struct8033B2B8::myUnion

◆ unk0

s8 Struct8033B2B8::unk0

◆ unk8

Vec3s Struct8033B2B8::unk8

The documentation for this struct was generated from the following file: