Super Mario 64 Source
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Data Fields
GdTimer Struct Reference

#include <debug_utils.h>

Data Fields

s32 start
 
s32 end
 
s32 total
 
f32 unk0C
 
f32 scaledTotal
 
f32 prevScaledTotal
 
const charname
 
s32 unk1C
 
s32 resetCount
 

Field Documentation

◆ end

s32 GdTimer::end

◆ name

const char* GdTimer::name

◆ prevScaledTotal

f32 GdTimer::prevScaledTotal

◆ resetCount

s32 GdTimer::resetCount

◆ scaledTotal

f32 GdTimer::scaledTotal

◆ start

s32 GdTimer::start

◆ total

s32 GdTimer::total

◆ unk0C

f32 GdTimer::unk0C

◆ unk1C

s32 GdTimer::unk1C

The documentation for this struct was generated from the following file: