Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ProfilerFrameData Struct Reference

#include <profiler.h>

Data Fields

s16 numSoundTimes
 
s16 numVblankTimes
 
OSTime gameTimes [5]
 
OSTime gfxTimes [3]
 
OSTime soundTimes [8]
 
OSTime vblankTimes [8]
 

Field Documentation

◆ gameTimes

OSTime ProfilerFrameData::gameTimes[5]

◆ gfxTimes

OSTime ProfilerFrameData::gfxTimes[3]

◆ numSoundTimes

s16 ProfilerFrameData::numSoundTimes

◆ numVblankTimes

s16 ProfilerFrameData::numVblankTimes

◆ soundTimes

OSTime ProfilerFrameData::soundTimes[8]

◆ vblankTimes

OSTime ProfilerFrameData::vblankTimes[8]

The documentation for this struct was generated from the following file: