Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
SubStruct_func_80318F04 Struct Reference

#include <internal.h>

Data Fields

s16 unk00 [0x10]
 
s16 unk20 [0x10]
 
s16 unk40 [0x28]
 
s16 unk90 [0x10]
 
s16 unkB0 [0x20]
 
s16 unkF0 [0x10]
 
s16 samples [0x40]
 

Field Documentation

◆ samples

s16 SubStruct_func_80318F04::samples[0x40]

◆ unk00

s16 SubStruct_func_80318F04::unk00[0x10]

◆ unk20

s16 SubStruct_func_80318F04::unk20[0x10]

◆ unk40

s16 SubStruct_func_80318F04::unk40[0x28]

◆ unk90

s16 SubStruct_func_80318F04::unk90[0x10]

◆ unkB0

s16 SubStruct_func_80318F04::unkB0[0x20]

◆ unkF0

s16 SubStruct_func_80318F04::unkF0[0x10]

The documentation for this struct was generated from the following file: