Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
src
game
behaviors
Functions
|
Variables
bullet_bill.inc.c File Reference
Functions
void
bhv_white_puff_smoke_init
(
void
)
void
bhv_bullet_bill_init
(
void
)
void
ActionBulletBill0
(
void
)
void
ActionBulletBill1
(
void
)
void
ActionBulletBill2
(
void
)
void
ActionBulletBill3
(
void
)
void
ActionBulletBill4
(
void
)
void
bhv_bullet_bill_loop
(
void
)
Variables
void
(*
sBulletBillActions
[])(
void
)
Function Documentation
◆
ActionBulletBill0()
void
ActionBulletBill0
(
void
)
◆
ActionBulletBill1()
void
ActionBulletBill1
(
void
)
◆
ActionBulletBill2()
void
ActionBulletBill2
(
void
)
◆
ActionBulletBill3()
void
ActionBulletBill3
(
void
)
◆
ActionBulletBill4()
void
ActionBulletBill4
(
void
)
◆
bhv_bullet_bill_init()
void
bhv_bullet_bill_init
(
void
)
◆
bhv_bullet_bill_loop()
void
bhv_bullet_bill_loop
(
void
)
◆
bhv_white_puff_smoke_init()
void
bhv_white_puff_smoke_init
(
void
)
Variable Documentation
◆
sBulletBillActions
void
(* sBulletBillActions[])(
void
)
Initial value:
= {
ActionBulletBill0
,
ActionBulletBill1
,
ActionBulletBill2
,
ActionBulletBill3
,
ActionBulletBill4
}
ActionBulletBill3
void ActionBulletBill3(void)
Definition:
bullet_bill.inc.c:55
ActionBulletBill2
void ActionBulletBill2(void)
Definition:
bullet_bill.inc.c:29
ActionBulletBill1
void ActionBulletBill1(void)
Definition:
bullet_bill.inc.c:23
ActionBulletBill0
void ActionBulletBill0(void)
Definition:
bullet_bill.inc.c:12
ActionBulletBill4
void ActionBulletBill4(void)
Definition:
bullet_bill.inc.c:59
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