Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
GdFile Struct Reference

#include <debug_utils.h>

Data Fields

u8 pad00 [4]
 
u32 pos
 
s8stream
 
u32 flags
 
u8 pad10 [0x50-0x10]
 
u32 size
 

Field Documentation

◆ flags

u32 GdFile::flags

◆ pad00

u8 GdFile::pad00[4]

◆ pad10

u8 GdFile::pad10[0x50-0x10]

◆ pos

u32 GdFile::pos

◆ size

u32 GdFile::size

◆ stream

s8* GdFile::stream

The documentation for this struct was generated from the following file: