Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
GraphNode_802A45E4 Struct Reference

#include <object_helpers2.h>

Data Fields

s8 filler0 [0x18 - 0x00]
 
s16 unk18
 
s16 unk1A
 
s16 unk1C
 
s16 unk1E
 
s16 unk20
 
s16 unk22
 

Field Documentation

◆ filler0

s8 GraphNode_802A45E4::filler0[0x18 - 0x00]

◆ unk18

s16 GraphNode_802A45E4::unk18

◆ unk1A

s16 GraphNode_802A45E4::unk1A

◆ unk1C

s16 GraphNode_802A45E4::unk1C

◆ unk1E

s16 GraphNode_802A45E4::unk1E

◆ unk20

s16 GraphNode_802A45E4::unk20

◆ unk22

s16 GraphNode_802A45E4::unk22

The documentation for this struct was generated from the following file: