Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
OSViFieldRegs Struct Reference

#include <os_vi.h>

Data Fields

u32 origin
 
u32 yScale
 
u32 vStart
 
u32 vBurst
 
u32 vIntr
 

Field Documentation

◆ origin

u32 OSViFieldRegs::origin

◆ vBurst

u32 OSViFieldRegs::vBurst

◆ vIntr

u32 OSViFieldRegs::vIntr

◆ vStart

u32 OSViFieldRegs::vStart

◆ yScale

u32 OSViFieldRegs::yScale

The documentation for this struct was generated from the following file: