Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjectHitbox Struct Reference

#include <types.h>

Data Fields

u32 interactType
 
u8 downOffset
 
s8 damageOrCoinValue
 
s8 health
 
s8 numLootCoins
 
s16 radius
 
s16 height
 
s16 hurtboxRadius
 
s16 hurtboxHeight
 

Field Documentation

◆ damageOrCoinValue

s8 ObjectHitbox::damageOrCoinValue

◆ downOffset

u8 ObjectHitbox::downOffset

◆ health

s8 ObjectHitbox::health

◆ height

s16 ObjectHitbox::height

◆ hurtboxHeight

s16 ObjectHitbox::hurtboxHeight

◆ hurtboxRadius

s16 ObjectHitbox::hurtboxRadius

◆ interactType

u32 ObjectHitbox::interactType

◆ numLootCoins

s8 ObjectHitbox::numLootCoins

◆ radius

s16 ObjectHitbox::radius

The documentation for this struct was generated from the following file: