Super Mario 64 Source
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Data Fields
ALBank_s Struct Reference

#include <libaudio_internal.h>

Data Fields

s16 instCount
 
u8 flags
 
u8 pad
 
s32 sampleRate
 
ALInstrumentpercussion
 
ALInstrumentinstArray [1]
 

Field Documentation

◆ flags

u8 ALBank_s::flags

◆ instArray

ALInstrument* ALBank_s::instArray[1]

◆ instCount

s16 ALBank_s::instCount

◆ pad

u8 ALBank_s::pad

◆ percussion

ALInstrument* ALBank_s::percussion

◆ sampleRate

s32 ALBank_s::sampleRate

The documentation for this struct was generated from the following file: