Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
NotePool Struct Reference

#include <internal.h>

Data Fields

struct AudioListItem disabled
 
struct AudioListItem decaying
 
struct AudioListItem releasing
 
struct AudioListItem active
 

Field Documentation

◆ active

struct AudioListItem NotePool::active

◆ decaying

struct AudioListItem NotePool::decaying

◆ disabled

struct AudioListItem NotePool::disabled

◆ releasing

struct AudioListItem NotePool::releasing

The documentation for this struct was generated from the following file: