Super Mario 64 Source
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Data Fields
AudioListItem Struct Reference

#include <internal.h>

Data Fields

struct AudioListItemprev
 
struct AudioListItemnext
 
union {
   void *   value
 
   s32   count
 
u
 
struct NotePoolpool
 

Field Documentation

◆ count

s32 AudioListItem::count

◆ next

struct AudioListItem* AudioListItem::next

◆ pool

struct NotePool* AudioListItem::pool

◆ prev

struct AudioListItem* AudioListItem::prev

◆ u

union { ... } AudioListItem::u

◆ value

void* AudioListItem::value

The documentation for this struct was generated from the following file: