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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <internal.h>
Data Fields | |
| struct AudioListItem * | prev |
| struct AudioListItem * | next |
| union { | |
| void * value | |
| s32 count | |
| } | u |
| struct NotePool * | pool |
| s32 AudioListItem::count |
| struct AudioListItem* AudioListItem::next |
| struct AudioListItem* AudioListItem::prev |
| union { ... } AudioListItem::u |
| void* AudioListItem::value |
1.8.13