Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
GdDisplayList Struct Reference

Data Fields

s32 curVtxIdx
 
s32 totalVtx
 
Vtxvtx
 
s32 curMtxIdx
 
s32 totalMtx
 
Mtxmtx
 
s32 curLightIdx
 
s32 totalLights
 
Lights4light
 
s32 curGfxIdx
 
s32 totalGfx
 
Gfxgfx
 
Gfx ** dlptr
 
s32 curVpIdx
 
s32 totalVp
 
Vpvp
 
u32 id
 
u32 number
 
u8 pad48 [4]
 
struct GdDisplayListparent
 

Field Documentation

◆ curGfxIdx

s32 GdDisplayList::curGfxIdx

◆ curLightIdx

s32 GdDisplayList::curLightIdx

◆ curMtxIdx

s32 GdDisplayList::curMtxIdx

◆ curVpIdx

s32 GdDisplayList::curVpIdx

◆ curVtxIdx

s32 GdDisplayList::curVtxIdx

◆ dlptr

Gfx** GdDisplayList::dlptr

◆ gfx

Gfx* GdDisplayList::gfx

◆ id

u32 GdDisplayList::id

◆ light

Lights4* GdDisplayList::light

◆ mtx

Mtx* GdDisplayList::mtx

◆ number

u32 GdDisplayList::number

◆ pad48

u8 GdDisplayList::pad48[4]

◆ parent

struct GdDisplayList* GdDisplayList::parent

◆ totalGfx

s32 GdDisplayList::totalGfx

◆ totalLights

s32 GdDisplayList::totalLights

◆ totalMtx

s32 GdDisplayList::totalMtx

◆ totalVp

s32 GdDisplayList::totalVp

◆ totalVtx

s32 GdDisplayList::totalVtx

◆ vp

Vp* GdDisplayList::vp

◆ vtx

Vtx* GdDisplayList::vtx

The documentation for this struct was generated from the following file: