Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
Shadow Struct Reference

Encapsulation of information about a shadow. More...

Data Fields

f32 parentX
 
f32 parentY
 
f32 parentZ
 
f32 floorHeight
 
f32 shadowScale
 
f32 floorNormalX
 
f32 floorNormalY
 
f32 floorNormalZ
 
f32 floorOriginOffset
 
f32 floorDownwardAngle
 
f32 floorTilt
 
u8 solidity
 

Detailed Description

Encapsulation of information about a shadow.

Field Documentation

◆ floorDownwardAngle

f32 Shadow::floorDownwardAngle

◆ floorHeight

f32 Shadow::floorHeight

◆ floorNormalX

f32 Shadow::floorNormalX

◆ floorNormalY

f32 Shadow::floorNormalY

◆ floorNormalZ

f32 Shadow::floorNormalZ

◆ floorOriginOffset

f32 Shadow::floorOriginOffset

◆ floorTilt

f32 Shadow::floorTilt

◆ parentX

f32 Shadow::parentX

◆ parentY

f32 Shadow::parentY

◆ parentZ

f32 Shadow::parentZ

◆ shadowScale

f32 Shadow::shadowScale

◆ solidity

u8 Shadow::solidity

The documentation for this struct was generated from the following file: