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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <internal.h>
Data Fields | |
| u32 | frequency |
| u8 | maxSimultaneousNotes |
| u8 | unk5 |
| u16 | unk6 |
| u16 | unk8 |
| u16 | volume |
| u32 | persistentSeqMem |
| u32 | persistentBankMem |
| u32 | temporarySeqMem |
| u32 | temporaryBankMem |
| u32 Struct80332190::frequency |
| u8 Struct80332190::maxSimultaneousNotes |
| u32 Struct80332190::persistentBankMem |
| u32 Struct80332190::persistentSeqMem |
| u32 Struct80332190::temporaryBankMem |
| u32 Struct80332190::temporarySeqMem |
| u8 Struct80332190::unk5 |
| u16 Struct80332190::unk6 |
| u16 Struct80332190::unk8 |
| u16 Struct80332190::volume |
1.8.13