Super Mario 64 Source
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Data Fields
EnvFxParticle Struct Reference

#include <envfx_snow.h>

Data Fields

s8 isAlive
 
s16 animFrame
 
s32 xPos
 
s32 yPos
 
s32 zPos
 
s32 angleAndDist [2]
 
s32 unusedBubbleVar
 
s32 bubbleY
 
s8 filler20 [56 - 0x20]
 

Field Documentation

◆ angleAndDist

s32 EnvFxParticle::angleAndDist[2]

◆ animFrame

s16 EnvFxParticle::animFrame

◆ bubbleY

s32 EnvFxParticle::bubbleY

◆ filler20

s8 EnvFxParticle::filler20[56 - 0x20]

◆ isAlive

s8 EnvFxParticle::isAlive

◆ unusedBubbleVar

s32 EnvFxParticle::unusedBubbleVar

◆ xPos

s32 EnvFxParticle::xPos

◆ yPos

s32 EnvFxParticle::yPos

◆ zPos

s32 EnvFxParticle::zPos

The documentation for this struct was generated from the following file: