Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
Instrument Struct Reference

#include <internal.h>

Data Fields

u8 loaded
 
u8 normalRangeLo
 
u8 normalRangeHi
 
u8 releaseRate
 
struct AdsrEnvelopeenvelope
 
struct AudioBankSound lowNotesSound
 
struct AudioBankSound normalNotesSound
 
struct AudioBankSound highNotesSound
 

Field Documentation

◆ envelope

struct AdsrEnvelope* Instrument::envelope

◆ highNotesSound

struct AudioBankSound Instrument::highNotesSound

◆ loaded

u8 Instrument::loaded

◆ lowNotesSound

struct AudioBankSound Instrument::lowNotesSound

◆ normalNotesSound

struct AudioBankSound Instrument::normalNotesSound

◆ normalRangeHi

u8 Instrument::normalRangeHi

◆ normalRangeLo

u8 Instrument::normalRangeLo

◆ releaseRate

u8 Instrument::releaseRate

The documentation for this struct was generated from the following file: