Super Mario 64 Source
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Data Fields
AllocOnlyPool Struct Reference

#include <memory.h>

Data Fields

s32 totalSpace
 
s32 usedSpace
 
u8startPtr
 
u8freePtr
 

Field Documentation

◆ freePtr

u8* AllocOnlyPool::freePtr

◆ startPtr

u8* AllocOnlyPool::startPtr

◆ totalSpace

s32 AllocOnlyPool::totalSpace

◆ usedSpace

s32 AllocOnlyPool::usedSpace

The documentation for this struct was generated from the following file: