Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ChannelVolumeScaleFade Struct Reference

Data Fields

f32 velocity
 
u8 target
 
f32 current
 
u16 remDuration
 

Field Documentation

◆ current

f32 ChannelVolumeScaleFade::current

◆ remDuration

u16 ChannelVolumeScaleFade::remDuration

◆ target

u8 ChannelVolumeScaleFade::target

◆ velocity

f32 ChannelVolumeScaleFade::velocity

The documentation for this struct was generated from the following file: