#include <paintings.h>
◆ brightness
| u8 PaintingData::brightness |
◆ currFloor
| s8 PaintingData::currFloor |
◆ currMarioUnderPainting
| s8 PaintingData::currMarioUnderPainting |
◆ currRippleMag
| float PaintingData::currRippleMag |
◆ currRippleRate
| float PaintingData::currRippleRate |
◆ dispersionFactor
| float PaintingData::dispersionFactor |
◆ displayList58
| Gfx* PaintingData::displayList58 |
◆ displayList68
| Gfx* PaintingData::displayList68 |
◆ entryDispersionFactor
| float PaintingData::entryDispersionFactor |
◆ entryRippleMag
| float PaintingData::entryRippleMag |
◆ entryRippleMagMultiplier
| float PaintingData::entryRippleMagMultiplier |
◆ entryRippleRate
| float PaintingData::entryRippleRate |
◆ faceCount
| s8 PaintingData::faceCount |
◆ filler71
| u8 PaintingData::filler71[3] |
◆ floorEntered
| s8 PaintingData::floorEntered |
◆ horizontalRippleSpot
| float PaintingData::horizontalRippleSpot |
◆ id
◆ lastFloor
| s8 PaintingData::lastFloor |
◆ lastMarioUnderPainting
| s8 PaintingData::lastMarioUnderPainting |
◆ marioNewlyUnderPainting
| s8 PaintingData::marioNewlyUnderPainting |
◆ meshData
| u16** PaintingData::meshData |
◆ passiveDispersionFactor
| float PaintingData::passiveDispersionFactor |
◆ passiveRippleMag
| float PaintingData::passiveRippleMag |
◆ passiveRippleMagMultiplier
| float PaintingData::passiveRippleMagMultiplier |
◆ passiveRippleRate
| float PaintingData::passiveRippleRate |
◆ rippleMagMultiplier
| float PaintingData::rippleMagMultiplier |
◆ rippleShape
| s8 PaintingData::rippleShape |
◆ rippleStatus
| s8 PaintingData::rippleStatus |
◆ rippleTimer
| float PaintingData::rippleTimer |
◆ rippleTrigger
| s8 PaintingData::rippleTrigger |
◆ textureArray
| u8** PaintingData::textureArray |
◆ textureHeight
| s16 PaintingData::textureHeight |
◆ textureWidth
| s16 PaintingData::textureWidth |
◆ verticalRippleSpot
| float PaintingData::verticalRippleSpot |
◆ vSize
| float PaintingData::vSize |
◆ vXPos
| float PaintingData::vXPos |
◆ vXRotation
| float PaintingData::vXRotation |
◆ vYPos
| float PaintingData::vYPos |
◆ vYRotation
| float PaintingData::vYRotation |
◆ vZPos
| float PaintingData::vZPos |
The documentation for this struct was generated from the following file: