Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
FloorGeometry Struct Reference

#include <surface_collision.h>

Data Fields

f32 unused [4]
 
f32 normalX
 
f32 normalY
 
f32 normalZ
 
f32 originOffset
 

Field Documentation

◆ normalX

f32 FloorGeometry::normalX

◆ normalY

f32 FloorGeometry::normalY

◆ normalZ

f32 FloorGeometry::normalZ

◆ originOffset

f32 FloorGeometry::originOffset

◆ unused

f32 FloorGeometry::unused[4]

The documentation for this struct was generated from the following file: