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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <surface_collision.h>
Data Fields | |
f32 | unused [4] |
f32 | normalX |
f32 | normalY |
f32 | normalZ |
f32 | originOffset |
f32 FloorGeometry::normalX |
f32 FloorGeometry::normalY |
f32 FloorGeometry::normalZ |
f32 FloorGeometry::originOffset |
f32 FloorGeometry::unused[4] |