Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
BullyCollisionData Struct Reference

#include <interaction.h>

Data Fields

f32 conversionRatio
 
f32 radius
 
f32 posX
 
f32 posZ
 
f32 velX
 
f32 velZ
 

Field Documentation

◆ conversionRatio

f32 BullyCollisionData::conversionRatio

◆ posX

f32 BullyCollisionData::posX

◆ posZ

f32 BullyCollisionData::posZ

◆ radius

f32 BullyCollisionData::radius

◆ velX

f32 BullyCollisionData::velX

◆ velZ

f32 BullyCollisionData::velZ

The documentation for this struct was generated from the following file: