Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
TransitionCamera Struct Reference

#include <camera.h>

Data Fields

s16 pitch1
 
s16 yaw1
 
f32 dist1
 
s16 pitch2
 
s16 yaw2
 
f32 dist2
 
s32 timer
 
Vec3f marioPos
 
u8 pad
 

Field Documentation

◆ dist1

f32 TransitionCamera::dist1

◆ dist2

f32 TransitionCamera::dist2

◆ marioPos

Vec3f TransitionCamera::marioPos

◆ pad

u8 TransitionCamera::pad

◆ pitch1

s16 TransitionCamera::pitch1

◆ pitch2

s16 TransitionCamera::pitch2

◆ timer

s32 TransitionCamera::timer

◆ yaw1

s16 TransitionCamera::yaw1

◆ yaw2

s16 TransitionCamera::yaw2

The documentation for this struct was generated from the following file: